If you want to ask me about some problem, Please ask : - Or join us :

Dark Souls II Crown of the Sunken King (Full Game with DLC)

Embark on a journey to reclaim a crown that Drangleic’s King Vendrick once owned...

The Walking Dead Season 2 Episode 4

The Walking Dead: Season Two continues the story of Clementine...

The Forest Public Alpha v0.04

As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest...

Magic 2015 - Duels of the Planeswalkers

Hunt bigger game on a bold new adventure with Magic 2015—Duels of the Planeswalkers!...

Europa Universalis IV: Res Publica (Full Game with ALL DLC)

Res Publica is the third expansion for the much lauded strategy game Europa Universalis IV...

Sniper Elite 3

The latest chapter in the award-winning series, SNIPER ELITE 3 takes players to the unforgiving yet...

GRID AutosportS

It’s all about the teams, the rivals and the race in an intense new world of professional motorsport...

TRANSFORMERS: Rise of the Dark Spark

Spintires™ is an Intel® award winning off-road driving experience designed to challenge...

SPINTIRES

Spintires™ is an Intel® award winning off-road driving experience designed to challenge...

The Stomping Land - Early Access

The Stomping Land is a multiplayer survival game about living in a world with dinosaurs...

Watch_Dogs - RELOADED (FIX ALL PROBLEMS) with UPDATE

All it takes is the swipe of a finger. We connect with friends. We buy the latest gadgets and gear...

Wolfenstein: The New Order

Wolfenstein®: The New Order reignites the series that created the first-person shooter genre...

Monday, September 30, 2013

ARMA 3 Update 1 - WaLMaRT

Game information:


 DATA

  •     Potential Altis performance optimization (especially when using a lot of AI units): removed class properties from models in Structures_F that don't need it
  •     Many small Altis object positioning tweaks and other terrain fixes
  •     Fixed: Flipped moon texture
  •     The moon halo object can now be different from the sun halo object (new world config parameter moonHaloObject)
  •     The light reflected by the moon has been made more realistic
  •     Added: New runway parts for left and right airstrip on Altis
  •     Runway lights have new models and configuration
  •     Fixed: Darker runway at a distance and with overcast weather
  •     Fixed: Ladder on hospital building has been reversed
  •     Fixed: Blinking resolution LODs on signs
  •     Configured power line wires to be destroyed along with power line towers
  •     Animals should be avoiding roads more now
  •     Fashionable LCD panels for MBT gunners instead of old-style optics, and new reticles displayed on them
  •     Player tank driver can turn out, while commander is turned in
  •     Civilian (and FIA) trucks have been revamped
  •     Added: Ability to mount Marshall driver position from right side
  •     Fixed: Slammer recoil
  •     Added: T-100 recoil animation for main gun
  •     T-100 commander optics features in line with OPFOR tracked vehicles
  •     T-100 back armor made thinner
  •     Improved handling of terminal ballistics on armored vehicles
  •     More realistic water fording ability for tracked armor
  •     Added compass and additional radars for copilot seats
  •     Removed magic disappearance of rotor blades for some helicopters
  •     AH-99 badly placed exhausts fixed
  •     Adjusted position of Blackfoot pilot crosshair in HMD
  •     Added stabilization for UAV optics
  •     Fixed: Incorrect duplicate of get-in points for Speedboats
  •     Fixed: Zooms of armed offroad gunner set to standard naked eye level
  •     Added: Mortar/HMG/GMG/Bipod/Tripod bags for every faction
  •     Added missing backpacks for Mk6 weapon
  •     Capacity tweaking for mortars, GMGs and HMGs (inventory)
  •     Fixed: Animations of static weapons
  •     Tweaked: Bag weight for static weapons. It was too high for our maximum soldier load.
  •     Fixed bombs of CAS UAVs
  •     Re-balanced mine damage and overall mine usability
  •     Tweaked: Pistol weights to match maximum soldier load count
  •     Fixed: Negative friction of 120mm shells
  •     Reticle materials for 3D scopes now glow in the dark
  •     Fixed: Problem with 3D scope alpha sorting
  •     Added: BIS_fnc_unitPlay function severely optimized. Unit playback is now smooth even when applied on multiple vehicles at the same time. Backwards compatible - will improve already released missions without need to change anything.
  •     Tweaked: Action menu priorities
  •     Increased action priority for weapon assembly
  •     Fixed: Radio protocol is no longer played during story conversations triggered by BIS_fnc_kbTell
  •     Fixed: Some groups spawned by Sites module had their skill set too high
  •     Fixed: CAS bombing issues in Supports Module
  •     Fixed: Rare occurrence of undefined variable for civilian randomization scripts
  •     Fixed: Game sometimes got stuck in loading screen after respawn
  •     Added: Warning about using BIS_fnc_addRespawnPosition - calling the function on client at the mission start will result in data not being broadcasted correctly
  •     Fixed: Modules were not executed in the right order on server
  •     Fixed: Sending multiple recipients to BIS_fnc_MP caused the function to be ignored in singleplayer
  •     Added: Recipient sent to BIS_fnc_MP can now be string - variable name of an object. The function will be executed where the object is local.
  •     Fixed: Incorrect returned value when task checked by BIS_fnc_taskCompleted didn't exist
  •     Fixed: "Vehicle Respawn" module didn't recognize airplanes, rendering them non-respawnable
  •     Fixed: HQ entities created by Headquarters module (used for example in Defend and Seize missions) were all using European voice. Correct voices (English for NATO and Persian for CSAT) are assigned now.
  •     Fixed: "Set Task Destination" module is now optional, destination can now be configured in "Create Task" module. The same is true for task state
  •     Fixed: Functions with tag without specific name (i.e., no 'tag' attribute) were incorrectly categorized in the functions viewer
  •     Fixed: BIS_fnc_sandStorm was using incorrect particle texture
  •     Added: Delay before respawn menu is applied only when player is simulated
  •     Fixed: "EndMission" respawn template failed a mission even when some players were still alive after respawn tickets were exceeded
  •     Fixed: Module effects were applied to vehicle commanders, not to vehicles themselves
  •     Fixed: Debug console was not available for logged admins
  •     Fixed: Respawn display sometimes didn't close once player respawned
  •     Fixed: Advanced hints save / load issue
  •     Added: BIS_fnc_countdown - allows setting and managing countdown
  •     Function BIS_fnc_findInPairs renamed to BIS_fnc_getFromPairs and now supports all variable types
  •     New function BIS_fnc_findInPairs returns index of an item from the associative array found under the key
  •     Fixed: Notifications are no longer displayed after player dies in singleplayer missions
  •     Fixed: Zone Restriction module would sometimes fire a warning event when a unit left a vehicle
  •     Fixed: Info about ability to sync "Respawn Position" module to a vehicle was missing
  •     BLUFOR soldiers are now able to switch textures via setObjectTexture
  •     CSAT soldiers have been trained to distinguish fixed-wing UAV of their side better when standing next to it
  •     Less pronounced character lip sync animations
  •     Fixed: Several inventory capacity issues
  •     Fixed: OPFOR pilots ammo load
  •     Fixed: Guerrilla Rifleman AT backpack load out
  •     Fixed: Guerrilla Engineer bag type
  •     Fixed: Khaki vest camo for OPFOR snipers and Olive vests for AAF
  •     Minor fix in BLUFOR repair specialist chest rig
  •     Added: New icon for BLUFOR chest rig
  •     Added: New icons for Guerrilla uniform types
  •     Added side-specific textures and pictures for mortar bags
  •     Introduced mass difference between normal and light helmets
  •     Various characters models and textures tweaks, most notably the US flag being removed from AS and SMDI maps
  •     Civilians are more prone to be fatally wounded by anything (damage tolerance and armor)
  •     Tweaked hitpoints of civilians. Now they will be fatally injured by one hit (5.56 mm and better caliber) to torso.
  •     Configured destruction of wreck_heli_attack_01 (Blackfoot wreck)
  •     Added Korean and Japanese characters from other fonts to EtelkaMonospacePro (fixes missing texts in e.g. establishing shots in those languages)
  •     Font: EtelkaMonospaceProBold added for backwards compatibility (inherits everything from EtelkaMonospacePro)
  •     Rolling credits now end after finishing and a short timeout
  •     Fixed: Class name in title bar can't be edited any more in Insert Unit and Insert module in mission editor
  •     Fixed: Positions of location labels (e.g., town names) in Splendid Camera were offset
  •     Fixed: Respawn position selection list was blinking
  •     Fixed: Tile effects were interactive, stealing mouse focus
  •     Fixed: Error message for "Viper Green in trouble" conversation in Showcase Vehicles
  •     Removed: Showcase Night radio at the enemy camp
  •     Tweaked: Showcase Night player is now sitting on the front of the boat during insertion
  •     Tweaked: Showcase Night boat driver now has a beanie hat
  •     Tweaked: Showcase Night when player is detected near a site, enemies should now better hunt him
  •     Tweaked: Showcase Night enemy patrols on sites are now on in safe behavior
  •     Tweaked: Showcase Night enemies now play ambient animations
  •     Tweaked: Showcase Night when player is detected on an enemy site, the nearest, not yet cleared, enemy site will become combat aware
  •     Fixed: Showcase Night random patrols had skill of 1, now it's 0.4
  •     Fixed: Showcase Night soldier leaning on the lighthouse was going through it
  •     Fixed: Showcase Night enemies don't have NVGoggles any more (they wrongly had them because of class name changes)
  •     New: Showcase Night enemy vehicle will now come and investigate the south after half the chaos threshold has been reached
  •     Fixed: In Combined Arms single player you could kill insertion choppers crew without triggering friendly fire
  •     Fixed: Defend Syrta character classes had wrong backpack
  •     Fixed: Defend Syrta CSAT AA class had wrong backpack
  •     Fixed: Seize and Defend missions were sometimes not executed properly on Dedicated Server
  •     Tweaked: Civilian vehicles are now unlocked in MP scenarios
  •     Tweaked: Lowered cost of enemy vehicles by 0.5 in MP scenarios
  •     Tweaked: Tanks should now only spawn on last zone (MP)
  •     New: Added Spotter and Sniper load outs on the last objective (MP)
  •     Changed: Defend Syrta now has disabled AI by default
  •     Firing Drills: CoF Green - removed manual hiding of barriers now they were removed from Stratis globally
  •     Firing Drills: CoF Red 3 - disabled detecting statue as no-shoot until new solution is found (old one removed due to map optimizations)
  •     Music has been reorganized to new class names, old ones are kept for compatibility
  •     Main menu music track fix (different version of same track)
  •     British Radio Protocol voices added (1 x Jay Crowe + 3 x Jayholder as data placeholder for future recordings)
  •     Removed occasional animation glitch after Team Switch
  •     Digital Deluxe Edition: Tactical Guide updated with various tweaks
  •     Digital Deluxe Edition: Map updated with higher resolution

ENGINE
  •     Many AI tweaks and fixes
  •     Enabled blood when Korean language is selected
  •     Improved: Tank collisions / flipping
  •     epeImpulseDamageCoef parameter can now be changed for any vehicle
  •     AI drivers are now better able to navigate out of obstacle and unstuck themselves
  •     New possibility to turn off adaptive crosshair in options
  •     Fixed: Favorite sessions in LAN view
  •     Increased the limit of shown servers in the server browser from 500 to 10000
  •     Fixed: Broken location detection of MP clients - people should be finally able to see servers close to them
  •     Fixed: Country detection in MP
  •     Crouch (toggle) now works correctly for launchers
  •     Fixed: Aiming while holding 'sprint' key and not moving
  •     Removed zoom warp (by using sprint while in optics)
  •     Fixed: More strange zoom while sprinting with fatigue removed
  •     NRemoved strange zoom when aiming while trying to sprint with high fatigue
  •     Improved: Helicopter dropping like a stone when AA hits them
  •     Fixed: Crash when player engages in conversation and has no topic
  •     Added: Random angular velocity for dropped weapons in ragdoll
  •     Fixed: DnD with container on soldier's container tab caused wrong behavior
  •     Fixed: DnD with container on soldier's linked backpack caused wrong behavior
  •     Fixed: Replacing linked weapon from weapon stored in backpack caused wrong behavior
  •     Fixed: Bag disappearance and duplication
  •     Fixed: Gear shows no magazines except handguns
  •     removeWeapon can also unlink assigned items now
  •     Fixed: Command removeBackpack
  •     Fixed: removeAllContainers leaves unit with uniform model even though their uniform is removed
  •     Fixed: Action Drop Backpack was not working
  •     The Men category is now properly sorted in the unit dialog in editor
  •     Fixed: saveStatus and loadStatus commands did not work
  •     Fixed: CheckCursorActionTarget performance
  •     Skybox lighting is now done per-pixel
  •     New scripting commands for getting and setting identity parameters
  •     New scripting command for getting fog parameters (fogParams)
  •     Added parameter turretCanSee config parameter to distinguish usability of compass for copilots

How to install: 

      (You must have ARMA 3, if you don't have, you can download HERE)
  1. Download ARMA 3 Update 1 - WaLMaRT  here:
     Mega.co.nz:     Part 1 - Part 2 - Part 3 - Part 4 - Part 5 - Part 6 - Part 7 - Part 8 - Part 9 - Part 10 -    Part 11 - Part 12 - Part 13 - Part 14 - Part 15 - Part 16 - Part 17       (Unrar with PASSWORD: installguidegame.blogspot.com  )
     ( You can download speed faster with MegaDownloader: Download here )
    2.   Install file "Setup.exe"
     3.   Copy files in folder "WALMART" and paste to folder installed game.
    4.   Play game.
    5.   Have fun ^^.
     ( I will be happy if you leave a comment, or about any problem HERE. I will try my best to help you.  Hope to see your ideas. Thank a lot.)     
      ------- I assure that all games are checked carefully --------

Video Tutorial Download And Install:


Video Gameplays:


System Requirement:

Minimum:

  • OS: Windows Vista SP2 or Windows 7 SP1
  • Processor: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830 or Intel HD Graphics 4000 with 512 MB VRAM
  • DirectX®: 10
  • Hard Drive: 10 GB HD space
  • Sound: DirectX®-compatible

Recommended:

  • OS: Windows Vista SP2 or Windows 7 SP1
  • Processor: Intel Core i5-2300 or AMD Phenom II X4 940 or better
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 560 or AMD Radeon HD 7750 with 1 GB VRAM or better
  • DirectX®: 11
  • Hard Drive: 20 GB HD space
  • Sound: DirectX®-compatible
 

Iesabel v3.0

Game Information:

In the far lands of the South, in the sacred city of Yeroh, corruption spawned. The King was bewitched by a foreign princess so fair and beautiful, that he lost all reason and made her his wife. Since then Iesabel, who's heart is cold as ice and dark as the eternal night, reigns. And she brought forth the cult of her evil master, the insane god Baal. Darkness spilled forth into the world, bringing with it a tide of destruction and pain. It's waves reached even the far North, where in a one peaceful village of Slava your long and hard journey begins. So...


Save your prayers. No one's listening anymore.
Save your tears. Water is hard to come by.
Save your breath. It may be your last.


Features:
  • Multitude of unique locations set in different surroundings. You'll visit shrines, dungeons, deserts, swamps, cementeries, villages and many, many more!
  • An easy to understand yet expanded tree of skills. You have three types of skills: Class, Ethnic, Alchemy. Each character class obviously specialises in a different set of skills and you can not just pump your points into the latest one, often it's more benefitial to invest in lower tier abilities.
  • A fully random system of items drop. Except for quest rewards you're very unlikely to see two identical items during your game. Each has different abilities and modificators, so there is always a reason to search for better ones. There also are very rare and very powerful drops that will give you a significant edge in your fights.
  • A complex item crafting system. You can make some extremely powerfull items if you're lucky
  • Over a hundred different types of enemies to slaugher. From wildlife, through undead armies, to giant golems that are short to invincible, you will encounter challenges throughout your whole journey.
  • Multiplayer mode is not about giving any promises that we cannot uphold. We don't claim that it is phenomenal, revolutionary, that it takes you to nirvana and cures cancer. It's exactly what you want. A great way to spend time with your friends slashing some bad guys. But wait! Your bro is an avid iPad user? Your aunt has a PC and you'd rather play on your new 5inch Full HD smartphone? No problemo, you can all join your forces and dismember some monsters, each using their prefered device.

How to install: 

  1. Download Iesabel v3.0 Here:
     HugeFile.net:   Part 1  -  Part 2
     Mega.co.nz:     Part 1  -  Part 2
     (Unrar with PASSWORD: installguidegame.blogspot.com  )
    ( You can download speed faster with MegaDownloader: Download here )
    2.   Install.
    3.   Play game.
    4.   Have fun ^^.
     ( I will be happy if you leave a comment, or about any problem HERE. I will try my best to help you.  Hope to see your ideas. Thank a lot.)     
      ------- I assure that all games are checked carefully --------

Video Tutorial Download And Install:

Problems With Files d3dx9_43.dll, MSVCR100.dll,...

If you have problems with files d3dx9_43.dll, MSVCR100.dll, XINPUT1_3.dll...

How To Fix:

You can download here: 

You download and read file "README.txt"
If you don't see file you need, you can leave a comment in "CONTACT ME" or "FACEBOOK", i will upload for you :D





Problems With Password or Corrupt File

If you have problem with Corrupt File or Wrong Password:


















How To Repair:

1. Open file with WinRAR. (right click file corrupt and click open)
2. Tools >> Repair Archive  ( or press "Alt + R" )


 3. Press "OK"

 4. Press "Close"

















5. After successfully fix file, it will create a new file with name "fixed...".
6. Remove corrupt file, then rename the new file to the same file corrupt.

( I will be happy if you leave a comment, or about any problem HERE. I will try my best to help you.  Hope to see your ideas. Thank a lot.)     
      ------- I assure that all games are checked carefully --------










Sunday, September 29, 2013

Teenage Mutant Ninja Turtles Out of the Shadows Update 1


Game information:

Changelogs:

- Major and minor fixes

Day One Garrys Incident Update 1 to 5

Game Information:


 New update is now available : 27-09-2013 - 3

- Fix a glitch in the temple

A new update is now available : 27-09-2013 - 2

- Add 2 new graphic options with the VSYNC and HighResTexture
- Fix quest in the Maze

A new update is now available : 27-09-2013

- Add 14 resolution settings
- Add unlimited reload at the Altar
- Fix the invisible wall in the temple

A major update is now available : 26-09-2013 - 2

- We have added 11 graphics option in the menu
- Fix for the pickup system
- Fix panther quest
- Add auto save after missions

An update is now available : 26-09-2013

- We have improved the pickup system
- We have improved the Stealth Kill system
- We have fix some issue in quest

Rayman Legends Update v1.2

Game information:

 Changelogs:

  • Frame rate problem
  • The players with the resolution rate defined below 59Hz/60Hz encountered low FPS and defined frequencies above 60 Hz produced jumps of images.
  • The choice of frequency invalid refresh is not possible after installing this patch.
  • Connection Problems challenge online (monitoring server maintenance of 13/09/2013) -
  • Fixed configuration problem of the country, where players from certain countries could not access online features.
  • Improved data encryption to fight against piracy.

KNOWN ISSUES:

Black border issue: players can continue to put their resolution screen than at 16:09, but in doing so they may encounter problems. We suggest that the players define the resolution in 16:9 or below for an experience optimized gameplay.

How to install: 

     (You must have Rayman Legends, if you don't have, you can download HERE)
  1. Download Rayman Legends Update v1.2 - RELOADED  Download Here
  2. Instal.
  3. Play the game.
  4. Have fun ^^
     ( I will be happy if you leave a comment, or about any problem HERE. I will try my best to help you.  Hope to see your ideas. Thank a lot.)     
      ------- I assure that all games are checked carefully --------

Video Tutorial Install:


Video Gameplays:

Rayman Legends Gameplay Walkthrough HD - Part 1 (Once Upon A Time)
Rayman Legends Gameplay Walkthrough HD - Part 2 (Creepy Castle)
Rayman Legends Gameplay Walkthrough HD - Part 3 (Enchanted Forest)
Rayman Legends Gameplay Walkthrough HD - Part 4 (Ropes course)
Rayman Legends Gameplay Walkthrough HD - Part 5 (Quick Sand)
Rayman Legends Gameplay Walkthrough HD - Part 6 (How To Shoot Your Dragon)
Rayman Legends Gameplay Walkthrough HD - Part 7 (Breathing Fire)
Rayman Legends Gameplay Walkthrough HD - Part 8 (Castle Rock)
Rayman Legends Rescue Barbara
Rayman Legends Rescue Elysia

System Requirement:

Minimum:

  • OS: Windows XP
  • Processor: Intel Pentium 4 @ 3.0 GHz / AMD Athlon 64 3200+
  • Memory: 2 Gb
  • Hard Drive: 6 Gb free
  • Video Memory: 256 Mb
  • Video Card: nVidia GeForce 6800 / ATI Radeon X1800
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c

Recommended:

  • OS: Windows XP/Vista/7
  • Processor: Intel Core 2 Duo @ 2.0 GHz / AMD Athlon 64 X2 4400+
  • Memory: 3 Gb
  • Hard Drive: 6 Gb free
  • Video Memory: 512 Mb
  • Video Card: nVidia GeForce 9600 / ATI Radeon HD 3850
  • Sound Card: DirectX Compatible
  • DirectX: 9.0c

Nihilumbra - DEFA


Game Information:

Discover the beautiful world of Nihilumbra and join Born on his adventure to find himself whilst trying to escape from his inevitable curse.

Saturday, September 28, 2013

Legends Of Aethereus

Game Information:

The planet of Aethereus is an ancient and mysterious world filled with majestic forests, misty swamps, deep caves and ancient ruins. Devastated by three large astronomical events, the Three Great Skyfalls, it is a world just coming out of chaos and ruin. The recent unearthing of The Gauldron Tablets has revealed the existence of The Seven Ancient Skyfall Relics. The promise of unlimited power for those who possess the objects has led to a frenzied search across all of Aethereus.

Giana Sisters Twisted Dreams Rise of the Owlverlord

Game Information:

Giana Sisters: Twisted Dreams - Rise of the Owlverlord is a blistering platformer with morphing worlds, featuring seven brand new levels, a new boss and new gripping tracks from Chris Hülsbeck and Machinae Supremacy!

Rise Of Venice

Game Information:

Venice was at the peak of its power during the Renaissance and was viewed as a city of decadence, beauty and intrigue. Renowned as the linchpin of civilization and the cultural centre of Europe, Venice was the most important trading post between Western Europe and the eastern stretch of the Mediterranean Sea. It was also the stage for political corruptions and clandestine dealings.

Friday, September 27, 2013

State Of Decay Early Access - Update 3


How to install: 

     (You must have State Of Decay Early Access, if you don't have, you can download HERE)
  1. Download State Of Decay Early Access Update 3
          Link Mega.co.nz:   Download Here
          Link HugeFile:       Download Here

Thursday, September 26, 2013

Shadow Warrior

Game Information:

Shadow Warrior is a bold reimagining of the classic 3D Realms’ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang. Combine the brute force of overwhelming firepower with the elegant precision of a katana to annihilate the merciless armies of the shadow realm in an exhilarating and visually stunning transformation of the classic first-person shooter.

Day One Garrys Incident

Game Information:

SURVIVAL - CRAFTING - ADVENTURE

Explore a vast hostile environment while crafting new tools to help you survive. Discover intriguing puzzles and the mystery behind the strange remains of artifacts left in the Amazon Jungle.

Urban Trial Freestyle Update 1

How to install: 

     (You must have Urban Trial Freestyle, if you don't have, you can download HERE)
  1. Download Urban Trial Freestyle Update 1:
          Mega.co.nz:  Download Here 
          Hugefile.net: Download Here 

IF ANY PROBLEM, PLEASE CALL ME

I will be happy if you leave a comment here, or about any problem. I will try my best to help you. Hope to see your ideas. THANK A LOT.
(I assure that all games are checked carefully)
Join us on Facebook:
https://www.facebook.com/pages/Install-Guide-Game/170599056457781

If you do not see my reply, or feel too long ...
please contact me at:
https://www.facebook.com/pages/Install-Guide-Game/170599056457781
(Plz don't inbox message, you can comments on status, thanks u )
I will reply to you as soon as possible.

I'm glad to be your friend


All Games are FREE, kaka :D

PROBLEMS: (Click to see)



( You can download on Mega.co.nz speed faster with MegaDownloader: Download here )
(HOW TO DOWNLOAD LINK BillionUpload And HugeFile Unlimited?: SEE HERE  )

I will answer your question within 24 hours. 

State Of Decay Early Access - Update 2



How to install: 

     (You must have State Of Decay Early Access, if you don't have, you can download HERE)
  1. Download State Of Decay Early Access Update 2: Download Here

State Of Decay Early Access Update 1



How to install: 

     (You must have State Of Decay Early Access, if you don't have, you can download HERE)
  1. Download State Of Decay Early Access Update 1: Download Here

Wednesday, September 25, 2013

Scribblenauts Unmasked A DC Comics Adventure


Game Information:


In Scribblenauts Unmasked: A DC Comics Adventure, Maxwell unites with Batman™, Superman™ and the rest of The Justice League™ to restore order to the DC Comics Universe.

Timelines Assault On America - RELOADED



 Game Information:

July 20, 1942, Berlin, Germany The United States’ Office of Strategic Services (OSS) take advantage of information provided to them by the underground German resistance against the Third Reich. The OSS launch operation ‘Wolf’s Head’, where top marksmen hide among a rally given in honor of Adolf Hitler.

Tuesday, September 24, 2013

The Raven Legacy of a Master Thief Chapter Three A Murder of Ravens-FLT


Game information:

   ‘The Raven – Legacy of a Master Thief’ is a thrilling crime adventure in three episodes from the creators of ‘The Book of Unwritten Tales’. Full of twists and turns, it immerses you in both sides of the story, combining thrill-of-the-chase whodunit with the risk and reward of a heist story.

Alien Rage Unlimited - SKIDROW


Game information:

   Unleash a fury of powerful weapons as you blast your way through armies of Alien forces hell-bent on taking you down! Battle through 14 intense levels and prepare to face a barrage of beastly-sized bosses that will test your every skill. Each of your 10 weapons comes with two firing modes and you’ll need all of them!

R.A.W. Realms of Ancient War

Game information:

  Do you have what it takes to survive the Realms of Ancient War? Take control of a fearsome Warrior, a powerful Wizard or a Rogue, and plunge into a grand quest full of action! The explosive Hack’n’Slash (action/role-playing game) R.A.W takes you, alone or with a friend in co-operative mode, on a fantasy world ruined by an ancient and violent war.
Level your heroes up, collect more powerful weapons and armor, unlock new and more devastating spells, and exterminate by the dozens at once the hordes of enemies that are standing in your way. Thanks to your talent of incarnation, take control of your most powerful opponents to unleash their power and seed destruction among your enemies legions!

Dogfight 1942 Limited Edition

Game information:

  Players assume the role of one of four pilots taking on the Axis alliance during four different air campaigns, including the intense Battle of Britain, the war in Africa, the Eastern Front and the Pacific island-hopping campaign. With more than 20 types of aircraft from both sides of the conflict - from the fabled P-38 Lightning and Britain’s Spitfire to the feared Messerschmitt 109 and Japanese Kate - players take on the same missions as WWII pilots, ranging from bombing runs and dog fights to manning defensive positions such as a gunner on a bomber or anti-aircraft site.

Monday, September 23, 2013

Foul Play - WaLMaRT

Game information:

 Play as the daemon-hunter Baron Dashforth in a side-scrolling co-op brawler set entirely on the grand spectacle of a theatre stage that rewards performance over pummeling. Perform shattering takedowns and reversals! Electrify the audience with devastating linked attacks as you have a friend join as sidekick Scampwick and use every stage-trick you know to bring the house down! Play out the most spectacular moments of the Baron’s life; improbable beasts, astonishing villainy and, at the heart of it all, the mysterious Foul Play!




Supporting Cast

    22 Incredible Acts: From the deserts of Cairo to the depths of Atlantis
    Over 50 hideous enemies drawn from the Baron's recollections
    Learn 12 Electrifying stage-tricks to bring the house down
    Have a friend join as sidekick Scampwick in Local & Online Co-op modes
    Beautifully animated scene changes re-create the Baron's adventure
    Never before seen 'Daemon Diary' charts the discovery of Daemonology

How to install: 

  1. Download Foul Play - WaLMaRT
     Download Here:  Part 1  -  Part 2  -  Part 3  -  Part 4

     ( You can download speed faster with MegaDownloader: Download here )


    2.   Burn or mount.
    3.   Install.
    4.   Play game.
    5.   Have fun ^^.
     ( I will be happy if you leave a comment, or about any problem HERE. I will try my best to help you.  Hope to see your ideas. Thank a lot.)     
      ------- I assure that all games are checked carefully --------

Video Tutorial Download And Install:


System Requirement:

Minimum:

  • OS: Windows XP with SP3, Windows Vista / 7 / 8
  • Processor: 3GHz Intel or AMD CPU
  • Memory: 2 GB RAM
  • Graphics: GeForce 6200 / ATI Radeon X600 w/ 256 MB
  • Additional Notes: An appreciation of the fine arts and a bit of unbridled enthusiasm.

Sunday, September 22, 2013

Total War: Rome II - UPDATE 2 (Link Download -Tested)

Update information:

 Here are the patch notes for Total War: ROME II- Patch 2 (as of 17/09/2013):

Warning: Your current Save Games will work with Patch 2, but Save Games created or overwritten in Patch 2 will be incompatible with previous versions of Total War: ROME II.


Technical and Performance Issues

  • Campaign performance optimisations.
  • Campaign AI round time improvements (greatest effect during early game).
  • A new "Limited" option has been added to the "Show AI Player Moves" settings in Single Player an Multiplayer Campaign modes, this enables the player to see all movement of enemy factions, all movement within the players regions, and all movement within sea that the player has ports in during the AI turns.
  • Improved AI recruitment decisions in Campaign modes. Further improvements planned for subsequent patches.
  • Pathfinding optimisation on the Campaign Map.
  •  Fix for "Level of Detail" distances scaling incorrectly when the "Field of View" is changed which reduces the chance of the "Intelligent Zoom" [N] key, causing "zombie like” low quality textures on unit faces in battles.
  • A new warning message has been added to loading screen to inform the player when graphics memory is running low, and the game is downgrading the players graphics settings. This can be overriden, allowing the game to use system memory for graphics (VRAM) by ticking the "Unlimited video memory" option in the graphics menu.
  • Increased the frame rate and reduced frame stuttering in battles on certain GPUs.
  • Improved compatibility for graphics cards with multiple GPUs.
  • Added earlier Multiplayer Campaign resyncronisation detection, upon loading save games which allows resyncronisation in more cases.
  • More conservative out-of-the-box graphics settings and resolution for DirectX 10 and 11 on Mobile GPUs
  • Improved the processing speed of the default deployment placement, reducing battle loading times on some battle maps.
  • Fixed battle crash bug caused by the default deployment placement.
  • Crash fix for when the player placed the mouse over a garrison force of a region in Campaign mode.
  • Fix for crash loading save games that were created on the "settlement captured" screen in Campaign modes.
  • Fix for a crash when holding the [SHIFT] and [CTRL] keys down, and selecting a unit card, when no unit cards where previously selected in Campaign and Battle modes.
  • Fix for crash caused by forming a Confederation in Campaign modes.
  • Some desyncronisations have been fixed in multiplayer city / port assault battles.
  • Crash fix for when multiple AI reinforcements arrive in a single player siege battle in Campaign mode.
  • Fix for crash when selecting Custom Battle mode after fighting several different Multiplayer battles.
  • Fix for a crash in 4v4 custom or multiplayer battles caused by the battle AI.
  • Fix for crash when cancelling a game request for a password protected game whilst in a Multiplayer battle lobby.
  • Fix some crashes in multiplayer campaign mode, when one player quit the game, it would cause the other player to crash.
  • Fixed a Multiplayer crash which happened when a client joined a lobby and was being allocated to the wrong slot.
  • Fix for a very rare crash when launching a new campaign.
  • Fixed rare battlefield loading lockup.
  • Fix for a rare crash caused by animal handlers in battles.
  • Fix for crash that happens when AI unit triggers raise banner special ability when no human units are selected in battles.
  • Gameplay Improvements
  • Reduced infantry run speed, charge speed and acceleration in battles.
  • The low level casualty moral penalties have been significantly reduced in battles.
  • Improved balancing for Food and Squalor in Campaign Mode.
  • Campaign AI is more likely to make a stand when defending its final settlement, but may still seek out another home, if they fear losing the final battle.
  • Encampments battles are no longer incorrectly merged with Coastal battles, which lead to forts floating in the air when a friendly navy reinforced an army in the Fortification stance.
  • Improved ship movement speeds in battles.
  • Shock cavalry run speed and charge speed have been increased in battles.
  • Increased flanking morale penalties.
  • Added icons to indicate activity in the Technology and Faction screens during a campaign.
  • Fix for the boarding/ramming button which showed the incorrect state in certain circumstances in battles.
  • Fix for a bug that sometimes made it impossible to exchange units between a transported land force and another land force on the Campaign map.
  • Fix for armies on the sea getting stuck in patrol stance in Campaign modes.
  • Fixed splitting an embedded army from a navy which sometimes caused the player to get stuck in the Prologue Campaign.
  • Some missions in single player and multiplayer Campaign have been fixed and now execute correctly.
  • When a settlement is captured via a siege battle, with a friendly naval fleet blockading its port, the ownership of the port is now changed correctly to the friendly navy fleet on capture.
  • Fix for AI taking inappropriate sized siege equipment into battle when the user changed the settlement wall height, via the map selection settings, in Custom Battle mode.
  • Fix for defending armies under AI control grouping together at the edge of their deployment zone, during Ambush battles when the player choses to wait before attacking them.
  • Improved AI and scripting in the Raphia Historical Battle.
  • Fixed a bug preventing the player from progressing in The Invasion of Samnium prologue chapter, if they had spent all of their funds before being instructed to recruit a General (and therefore having no funds to do so).
  • The Attribute increases for an agent accompanying an army now activate its associated effects on the general of that army in Campaign modes.
  • Improved AI collision detection with Deployables in battle.
  • In Multiplayer Campaign mode, one player can no longer cancel recruitment during the other players turn.
  • The order of events leading up to the Battle of Bovianum in the prologue have been re-scripted. The player now gets multiple turns to construct siege equipment.
  • Fixed issues with not enough time being given for certain advisor lines to play in different languages in the prologue.
  • Fix for units floating in the air while climbing siege towers in battle, when the tower is placed on a slope.
  • Attacking siege ladders will no longer clip through the gate house in the siege on Bovianum battle during The Invasion of Samnium chapter in Prologue Campaign.
  • The victory screen in Multiplayer Campaign mode now shows the correct title for both players.
  • The Basilica of Vulcan religious building now applies the correct bonus to recruitment cost reduction in Campaign Mode.
  • Added level indicators to the Sanctuary of Austro & Sanctuary of Fraujaz shrines in Campaign mode and the Encyclopaedia.
  • Fix for settlement expansion trapping / blocking units movement on the campaign map in very rare cases.
  • Improved the terrain in a small Barbarian city battle map.
  • Minor bug fixes for Roman and Barbarian siege battle maps.
  • During battles, players are no longer able to un-pause the game while in the options menus.
  • Usability improvements
  • In Campaign mode, exempting a province from tax will no longer incorrectly adjust the food number in the province info panel left side of the screen.
  • Improved multiplayer lobby discovery, reducing the chance of finding *multiplayer lobbies with the wrong battle type.
  • Removed the red tint from the sky in battles.
  • Fix for "Rome Wasn't Built in a Day" achievement failing to unlock when its requirements were met in some situations.
  • The "Quaestor" achievement should now unlock correctly, when completing the Prologue campaign
  • Fixed the inability to select the previous faction, when an army is automatically loaded due to a battle type change during battle setup.
  • Improved the clarity of stats displayed for Slaves Economic Effect when placing the mouse over "Slaves" in the Province Details panel on the Campaign map.
  • Fix for rare cases of broken save games in Campaign mode.
  • Fix for Campaign mode bug, where a hostile agent and the players' ship became stuck in the same position, with neither one able to move.
  • Fix for very rare agent pathfinding issue, which caused the game progression to become impossible in Campaign modes.
  • Removed the ability to loading the wrong type of units into a battle from a saved army pre-set in Custom Battle mode.
  • In Multiplayer battle setup, unit restrictions related to "Battle type" are no longer desynchronised between the host and client, so only the correct units can be chosen.
  • Defending armies in an Ambush Battle can no longer load an army containing *Fixed Artillery and other Siege Equipment.
  • Fixed the tooltip displayed when placing the mouse over the garrison in enemy settlements, while the settlement is under siege.
  • The Public Order "Change per turn" stat is now displayed as the sum of all of its "Contributing Factors" on the Province Info panel in Campaign mode.
  • Right-clicking on the Aggressive, Balanced and Protective stance buttons when Autoresolving a battle in campaign mode will now take the player to the Encyclopedia, where these stances are explained in more detail.
  • More detailed descriptions added to the tooltips for the "Occupy, Loot and Raze" buttons after successfully capturing a settlement on the Campaign map.
  • Improved icons for Province Effects in Campaign mode.
  • Fixed an error with uploading stats when a multiplayer battle was ended prematurely.
  • The "Force March" movement effect on the campaign map (looks like a whirlwind) are now correctly removed from the screen when the AI move their army.
  • Correction to the Assault Hexeres unit card in the Parthia faction during battles, which had no colour mask and appeared black.
  • The buttons to change pages in the Leaderboards menu have been fixed, so more players can be seen on the Leaderboards.
  • The Provinces list in Campaign mode can now be scrolled with the mouse wheel.
  • Units in a recruitment queue, in a province with its capital under siege, now have an "infinity sign" icon to indicate that the "turns to recruit" is infinite while the siege is maintained in Campaign mode.
  • In the "Controls" menu under the "Settings" option in the main menu, when the player modifies the keyboard controls, and saves them, the new name for these controls is now replaces the "Classic Total War" name.
  • Added a tooltip to say "Left-click to remove unit from recruitment queue" for units that are queued for hire in Campaign mode.
  • Added a tooltip to make ruined buildings more obvious in Campaign mode.
  • Added tooltips to "Weather" and "Time of Day" settings in the Custom Battle menu.
  • Fixes and corrections for text in the encyclopaedia have been made.
  • Minor text and grammar corrections in Campaign Modes.
  • Fix for some German text not fitting into the available text space in the campaign mode user interface.
  • Improved text formatting in the Objectives panel in Campaign mode.
  • Added some localisation text fixes for French, Italian, German, Spanish, Czech, Russian, Polish and Turkish.
  • Fixed some missing text on the Diplomacy screen in Campaign modes.
  • Added white outline to Armoured Legionaries unit cards in battle.

How to install: 

IF YOU DON'T HAVE TOTAL WAR: ROME II:

  1. Download Total War: Rome II - RELOADED  Download Here (Tested)
  2. Burn or Mount.
  3. Instal
  4. Crack
  5. Download UPDATE 1 Download UPDATE 1 here
  6. Download UPDATE 2 Download UPDATE 2 here
  7. Unrar with PASSWORD: installguidegame.blogspot.com
  8. Copy Total.War.ROME.II.Update.1.Patcher.exe to folder installed game.
  9. Copy Total.War.ROME.II.Update.2.Patcher.exe to folder installed game.
  10. Install Update... next, next,.. waiting (very long)
  11. Play game.
  12. Have fun ^^

IF YOU HAVE TOTAL WAR: ROME II:


  1. (If you don't have UPDATE 1)Download UPDATE 1 Download UPDATE 1 here
  2. Download UPDATE 2 Download UPDATE 2 here
  3. Unrar with PASSWORD: installguidegame.blogspot.com
  4. (If you don't have UPDATE 1)Copy Total.War.ROME.II.Update.1.Patcher.exe to folder installed game.
  5. Copy Total.War.ROME.II.Update.2.Patcher.exe to folder installed game. 
  6. Install Update... next, next,.. waiting (very long)
  7. Play game.
  8. Have fun ^^
     ( I will be happy if you leave a comment, or about any problem HERE. I will try my best to help you.  Hope to see your ideas. Thank a lot.)           ------- I assure that all games are checked carefully --------

Video Tutorial Install: 


Video Gameplays:

Rome 2 Total War: Intro
Rome 2 Toal War Gameplay HD - First Look - Max Settings (Extreme) Part 1
Rome 2 Toal War Gameplay HD - First Look - Max Settings (Extreme) Part 2 

System Requirement:

Minimum:

  • Processor: 2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor
  • Memory: 2GB RAM
  • Graphics: 512 MB DirectX 9.0c compatible card (shader model 3, vertex texture fetch support)
  • DirectX: 9.0c
  • Hard Drive: 35 GB HD space
  • Screen Resolution: 1024×768
  • OS: XP/ Vista / Windows 7 / Windows 8

Recommended:

  • Processor: 2nd Generation Intel Core i5 processor (or greater)
  • Memory: 4GB RAM
  • Graphics: 1024 MB DirectX 11 compatible graphics card
  • DirectX: 11
  • Hard Drive: 35 GB HD space
  • Screen Resolution: 1920×1080
  • OS: Windows 7 / Windows 8

Saturday, September 21, 2013

Takedown Red Sabre-RELOADED


Game information:

  TAKEDOWN is a thinking-person’s shooter. The player that takes things slow, aims carefully, and plans their moves right will overcome the player who runs in with guns blazing. Close-quarters battle brings the fight inside, as you would see SWAT teams or SOF units taking down small numbers of dangerous adversaries.

State Of Decay Early Access - 3DM

Game information:

    The end is here. Life as you knew it has gone to hell after the mother of all zombie outbreaks. Now you and the few scattered survivors must band together to survive and rebuild in a 3rd-person action game set in a dynamic open world. You choose where to make your stand, designing and fortifying your home base, performing daring raids for food and ammunition, and rescuing other playable survivors with unique talents.

Friday, September 20, 2013

Pro Evolution Soccer 2014 Update v1.01-RELOADED

Game information:

 PATCH FILE DETAILS
The new patch will be out on 19/09/2013!!
The new patch features:
The below features have been added to Online:

DAEMON Tools Pro Advanced 5.3.0.0359 Final Repack


Infomation:

Best product for optical media emulation.
All DAEMON Tools features are now available in one solution — DAEMON Tools Pro Advanced.
Use full DAEMON Tools Pro functionality: create images using preset profiles, compress data, split image files, protect your image information, burn to CD/DVD, emulate not only CD/DVD but also HD DVD and Blu-ray drives.

Urban Trial Freestyle - TiNYiSO

Game information:

   After reaching pole position in PlayStation Store Chart, the critically acclaimed Urban Trial Freestyle™ is now revving up for PC.

Thursday, September 19, 2013

Hot Wheels Worlds Best Driver - SKIDROW

Game information:

  Developed by Firebrand Games (NASCAR Unleashed, Cars 2, Need for Speed The Run, Hot Wheels Track Attack), players can now join the ranks of Team Hot Wheels, an elite group of drivers competing for the coveted title: “World’s Best Driver.” The drivers are split into four teams, each with their own disciplines: Super Fast (Green), Outrageous (Red), High-Tech (Blue) and Powerful (Yellow). Compete in over 70 thrilling events in four Hot Wheels Test Facility (HWTF) locations around the world. For the first time, players can experience the legendary world of the HWTF where the latest and greatest Hot Wheels creations are born.

Pro Evolution Soccer 2014 - RELOADED


Game information:

    Pro Evolution Soccer 2014 title will mark a new beginning for the popular series, with an all-new engine allowing for the most comprehensive advance for the Pro Evolution Soccer series since its inception.

Wednesday, September 18, 2013

Pro Evolution Soccer 2014 - 3DM

Game information:

    Pro Evolution Soccer 2014 title will mark a new beginning for the popular series, with an all-new engine allowing for the most comprehensive advance for the Pro Evolution Soccer series since its inception. The new engine has been in development for a number of years and uses Kojima Production's renowned FOX Engine at its core, extended and enhanced to match the bespoke and complex demands of a football title. Based on six gameplay tenants, the new system allows every aspect of Pro Evolution Soccer 2014 to be totally reworked. Throwing off previous limitations imposed by dated animation systems and AI elements, the engine has enabled the PES Productions team to produce a game much closer to the excitement and variety of a top-level match. The central theme of fluidity is based on the constant moving of players and switching positions which mirrors the modern approach to football. Producers looked at how the matches ebb and flow, with player individuality key to a team's success, and well-drilled tactics helping underdogs produce giant-killing feats. Working from the ground up, the team has reworked every element of play, creating a fresh and energetic new standard for football titles. In addition to noticeably improved graphics and seamless animation, the thrust of the new engine's power has been used to redefine the way football is played on a gaming console. Gone are the limitations imposed by dated animation systems and AI elements, and instead PES 2014 boasts a central core that perfectly mimics the skill and awareness that elevates the world's greatest players above their peers..

How to install: (If you don't have download PES 2014, You download PES - RELOADED here )   

YOU CAN SEE: Pro Evolution Soccer 2014 All PATCHES And FIX PROBLEMS (Daily Updates) HERE

  1. Download PES 2014 Here: 

Link Here:  Part 1 - Part 2 - Part 3 - Part 4 - Part 5 - Part 6 - Part 7 - Part 8 - Part 9 - Part 10 - Part 11
     ( Unrar with PASSWORD installguidegame.blogspot.com    )
If file corrupt, you can repair it:
1. open file corrupt with winRAR (P/S: click right mouse and open)
2. Tools >> Repair Archive (Or Alt + R)
3. It will creat a file have name "fix..."
4. You can delete file old (file corrupt) and rename file "fix..."
5. Extract again ( write pass carefull)
6. Have fun :D


     2.  Burn or mount
     3.  Install with key: WR92-PN7U-Y9YV-EYC3-R2U2
      4. Copy crack and paste to folder installed game.
       (Crack only:  Download Crack Here )
       (Unrar with PASSWORD:  installguidegame.blogspot.com   )
      5.  You can play game.
     6.  Have fun ^^.
     ( I will be happy if you leave a comment, or about any problem HERE. I will try my best to help you.  Hope to see your ideas. Thank a lot.)     
      ------- I assure that all games are checked carefully --------


Video Tutorial Download And Install:


System Requirement: